ROAD BLASTERS
Let Nothing Stand in Your Way!
Everyone knew the war was coming. Tensions had been building for
months - not between the Superpowers as had always been thought, but
between rival factions in our own government. What no one expected was
the severity of the damage.
Nuclear weapons devastated the surface of the planet, released by
ruthless Death Squads intent on controlling the planet. Millions perished
in a sudden flash of heat more intense than a Sahara summer.
When it was all over, only a handful of decent people remained. A
few good people, and thousands of Death Squad members. It was obvious
that the Death Squads had planned this for years. They were ready. They
had developed cities and weapons impervious to nuclear war. And vehicles.
They had cars that could withstand the highest levels of radiation and
the most dangerous heat. They also had huge stockpiles of food and
medicine that would keep them alive until the nuclear winder ends.
Fortunately, a right-thinking scientist saw what was happening.
He defected from the Death Squads and brought with him a small prototype
vehicle and a few weapons capable of destroying Death Squad cars and
cannon twoers. Only one person can fit in the prototype, and you were
chosen.
Now, just for the amusement of Death Squad leaders, there is to
be a road rally, a dangerous race for time and distance along a highway
laced with deadly mines and cannon twoers. Posing as a Death Squad driver
you join the rally, hoping to drive undetected into the very heart of the
Death Squad territory where you will defeat their leaders. your only
helper is a small, robot-powered jet that will bring you additional
weapons from Headquarters. The odds are definitely against you.
The nuclear wind blows dust across the highway. Now and then the
burnt skeleton of a tumbleweed blows across the once-fertile plain. The
world is desolate. All hope for a decent future rests on your narrow
shoulders.
Getting Started
RoadBlasters is a fast-action combat racing thriller in which
speed and skill combined with a quick and accurate trigger finger will
ensure a bright future for civilization. Follow the steps listed blow to
start the game:
1. With your Lynx system switched off, insert the game card as
described in the Lynx Owner's Manual.
Warning: Do not touch the game card connector pins. Do not
expose the contacts to static or extreme heat. Do not bend, crush, or
attempt to clean the game card.
2. Press ON. The RoadBlasters title screen displays.
3. Press the joypad A or B. The first wrap screen appears.
4. Press the joypad right or left and press A
or B to start.
Optional Game Controls
To enhance play, the following optional game controls allow you
to modify the display, and pause and restart the game:
- To flip the screen 180 degrees and reverse the controls, press
OPTION 2 and PAUSE at the same time.
- To pause the game press PAUSE. Repeat to resume play.
- To return to the title screen press OPTION 1 and PAUSE.
Playing the Game
The object of the game is to complete a 50-level road rally in
Death Squad territory while blasting opponents off the road, without
crashing or running out of fuel.
Use the joypad to control your prototype red battle car in the
race for Truth, Justice, and all that is good. Press right to steer in
the desired direction. Press up to accelerate or down to slow down. To
fire your lasers. press A. When equipped with an auxiliary weapon, press
B to use it.
When the race begins, your car is sitting in the middle of the
road. Press up on the joypad to accelerate and begin racing. Continue to
press up until the speed indicator on the dashboard shows the desired
speed, then release the accelerator. The car's high-powered sensors will
maintain that speed until you slow the car down, hitting something, or
run out of fuel.
As you drive down he road, destroy as many cars as you can. It
pays to be accurate. Shooting accuracy increases the point multiplier
from its original value of 1 to as much as 10. Wild, uncontrollable
shooting may be a good way to let off a little steam, but it will also
decrease the multiplier. Since your score is the point value of any
object destroyed times the multiplier, a higher multiplier will give you
a higher score.
Of course, nobody can destroy every single car. Especially since
some cars (namely, the blue cars driven by Death Squad leaders) are very
difficult to destroy. The blue cars can be destroyed only with an Electro
Shield, or a Cruise Missile. Pass any cars that you can't destroy. Be
alert especially for cars merging onto he roadway in certain levels.
Those cars don't seem to realize there's an important race going down. If
your're not careful, you will rear-end one of these slow pokes, and
that's not a pretty sight.
Watch the fuel gauge at all times. Your car is powered by
radioactive fuel. You'll have to keep your eyes peeled for green and red
fuel globes. Ramming a fuel globe bursts the globe and causes the
radiation to leek out so it can be quickly absorbed by your car battery.
In addition, every time you cross a rally point, your car will be zapped
with enough radiation to reenergize the vehicle.
Also keep a constant watch for cannons, mines, and other hazards.
You'll know them when you see them. Especially the mins: your dash-board
mine sensor (every car should have one of those babies) lets you know
when you are approaching a mine. Of course, at the high speeds, you may
detect the mine when it is too late. Learn to listen for the sensor, then
drive carefully. As for the roadside cannons, you can destroy them if you
slow down enough to get a couple good shots in. Just remember: cannons
shoot back.
One good thing about your car is it's pretty easy to fix. Your
car is strong and cannot be destroyed in a crash. However, run out of
fuel and you'll have to quit the race. Anybody who does not finish the
race will be forced into slavery. If that happens to you, then there is
no more hope for civilization.
From time to time the robot jet flies over your car. When it
does, watch for falling weapons. Catch the special auxiliary weapons for
increased power.
There are fifty race levels in all, each more difficult than the
last, with new challenges waiting around every corner. After certain
levels, a warp screen appears giving you a choice of the next level. If
you feel like you barely survived the last level, press the joypad left
and press A or B to select the next level in sequence. If you are ready
for a bigger challenge, keep the level selector in the middle and press a
button to skip a few levels. If you are really cocky and sure you can
handle even the worst situation, press the joypad right and press a
button to skip several levels for bonus points and a shortcut.
Some levels are bonus fuel levels. These levels begin when your
car's computer says, "Sensors detect fuel globes." You begin these levels
with less fuel than normal, but you will find more fuel globes than usual
on the road. You must be on e constant lookout for globes if you want to
save the world.
The Dashboard
Score and Multiplier - your score equals the multiplier times the
point value of the object you destroy. Accurate shooting increases the
multiplier form the beginning value of 1 to as high as 10.
Mine Sensor - flashes when you drive near mines.
Fuel Gauge - shows the amount of fuel remaining. The right half
of the gauge shows the main fuel tank. The left half shows the reserve
fuel tank. Reserve fuel is awarded based on your score when you cross a
rally point. When you are low on fuel, the Low Fuel sensor will flash and
buzz.
Weapon Bar - shows the currently enabled special auxiliary weapon
and the number of times it can be used. If you do not have an auxiliary
weapon, the Weapon bar displays the words "CATCH SPECIAL WEAPON."
Speed - shows your current speed.
Score - shows your current score.
Weapons
Your car comes equipped with a high-powered laser to blast
opponents off the road. In addition, the robot jet will occasionally drop
auxiliary weapons to increase your power. These auxiliary weapons are
listed below.
- U.Z. Cannon - A powerful machine gun, the U.Z. Cannon can blast
a moving target into oblivion. However, U.Z. Cannon hits will
neither improve nor hinder your score multiplier.
- Electro Shield - The Electro Shield provides temporary
protection against everything form cannon fire to collisions.
However, the electro Shield will not protect your car from bad
driving, especially on your own.
- Cruise Missile - A powerful missile that can destroy
everything for miles around, including green fuel globes.
Fortunately, your vehicle and the red fuel globes are safe
from this destructive (and highly useful) weapon.
- Nitro Injector - The Nitro Injector was invented by scientists
who wanted to get home before their dinner got cold. This
useful weapon helps you cover a long distance in a very short
time, as long as there's nothing in your way.
Strategy
Speed is vital. You will not have enough fuel to finish the race
if you do not make it to the rally points quickly.
Don't waste your auxiliary weapons. If you can shoot your laser,
do it (that helps your multiplier anyway).
Don't catch a new auxiliary weapon if you like the one you have.
You can only carry one at a time.
Straddling the dotted line sometimes helps you avoid mines. Of
course, that's not easy to do going around a curve at top speed. This
does not always work, however; some mines are placed right on the lines.
You can earn lots of points by destroying cannons. However, it is
not always worth your while to do so.
Scoring
During your game play you receive points for the objects you
destroy. Your score is the point value of the object times the multiplier
shown on your dashboard.
The point values of the objects are as listed:
Object Point Value
Green Cars ..................................... 50
Orange Cars .................................... 50
Motorcycles .................................... 50
Rat Jeeps ...................................... 50
Blue Cars ...................................... 100
Cannons ........................................ 200