Lemmings

Lemmings may be cute, but they're about as smart as a box of toothpicks. Give a toothpick some arms and legs and you can see why these little Lemmings are always getting themselves into trouble. This is where you come in. You see, Lemmings love to wander into places they don't belong, especially underground. The only problem is, Lemmings need sunlight to survive. Without the sun, these cuddly creatures are doomed. So as the sole member of the Save the Lemmings Foundation, you are the only one who can rescue these silly creatures, and save them from almost certain extinction.

Getting Started

1. Insert the Lemmings game cartridge in your Lynx machine.
2. Press ON.
3. You can skip past the intro screens and reach the Option Menu by pressing the A or B button.

Setting up the game

The game begins at the Option Menu. The Option Menu shows four Lemmings holding signs which represent various game options. Press the Joypad LEFT or RIGHT to point at a sign and press the A or B button to toggle through the various game options under that sign.

Once you have made all of your selections, select "PLAY" and you will be given your assignment for that level. To reach the Main Game Screen and begin play, press the A or B button.

To pause the game at any time, press the Pause button.

Main game screen

Programming your Lemmings

When the game starts, a trapdoor will open and the Lemmings will start to fall into the level. Once a Lemming enters a level, it is ready to learn a skill. To assign a Lemming a skill, use the Joypad to position the cursor over a Lemming, and press the B button. You will then be taken to the Skills screen.

Calling up the Skills screen pauses the action, so your Lemmings are safe while you make your skill selection.

While in the Skills screen, use the Joypad to highlight a specific skill. To select that skill, press the B button and you will return to the Main game screen. Now reposition the cursor on any Lemming and press the A buttion, and the Lemming will immediately perform that specific skill.

Each skill can be used only a limited number of times for each level. The number of times you can use that skill appears above the icon for the skill. If there isn't a corresponding number above it, then you cannot use that skill.

Skills Screen

Skills

The following is a list and description of each skill your Lemmings can perform.

Increasing or decreasing the flow of Lemmings

To increase or decrease the flow of Lemmings into a level, select the Flow box. To increase the rate, press UP on the Joypad. To decrease the rate, press DOWN on the Joypad. Hold down the A button to change the rate more quickly.

The rate cannot be lowered below the default rate for the level (so if a level starts with the rate at 99, it cannot be changed).

You can speed up the Lemmings while playing by pressing the Option 1 button. This not only makes the Lemmings move faster, it also makes the time go faster.

Re-assigning skills

Most Lemmings are not bright enough to remember their skills. For example, once a Digger runs out of stuff to dig through, he forgets how to dig and must re-learn the skill. Climbers and Floaters will not forget their skills however. You can give a Lemming "climbing" or "floating" skills at any time.

Also, even a Lemming is not dumb enough to try and dig through metal. When you assign a Dig, Bash or Mine skill, make sure there is dirt around somewhere.

Completing a level

A level is complete when all of your Lemmings have either met their maker, or escaped through the EXIT (assuming that you were able to help them to the EXIT that is). A number above the EXIT shows how many Lemmings have escaped. The game ends when you have successfully completeted all levels and saved the Lemmings from extinction.

Status screen

When you complete a level, the Status screen will appear. The Status screen shows the percentage of Lemmings saved, and the target percentage. If you have met the goal, you can move on to the next level, and you will be given a password that enables you to start at that level in future. Be sure to write the password down.

Entering a password

To enter a password for a particular level, move the cursor over each letter in the password, and press A to enter that letter. After entering the last letter, the level number appears, and then goes to the Option menu. At this point, if "Play" is selected, you will start at that level. If you make a mistake when entering a password, you can backspace or move forward over the incorrect password by using the < or > characters. Once the code corrections have been made, you can press the B button to return to the Option menu.

Scrolling around

Most levels are too big to see at one time. To scroll the screen LEFT or RIGHT, simply move the cursor against either edge of the screen. To scroll the screen without moving the cursor to the screen edge, hold down A (be sure that the cursor is not near any Lemmings) and push the Joypad LEFT or RIGHT.

Reset

If the Lynx is reset while playing a level, the time will go to zero. This is a quick way to abort a level (other than nuking). To return to the Options screen, press Reset again while on the Status screen.

Strategy

Work through the Fun difficulty level. There is no better way to learn the skills.
Know when to use each skill. If you use a skill at the wrong time, you might waste a skill you will need later.
If things are moving too fast, press the Pause button. While the game is paused you can select skills and take a breather.
Above all, remember that Lemmings are pretty brainless. Use your brain to solve the puzzles in each level... and help these poor Lemmings get home safely.
Atari Corporation is unable to guarantee the accuracy of printed material after the date of publication, and disclaims liability for changes, errors, or omissions. Reproduction of this document or of any portion of its contents is not allowed without the specific written consent of Atari Corporation. Lemmings TM (C) 1990, Psygnosis Ltd. Published under license from Psygnosis Ltd. Psygnosis TM and Lemmings TM are trademarks of Psygnosis Ltd and are used with permission. All rights reserved. Licensed in conjunction with Amethyst Enterprises Inc. Atari, the Atari logo, Lynx and Comlynx are TM are (R) of Atari Corporation. All rights reserved.