When the game begins, you see your kitchen. The freezer is highlighted (Screen 2).
Press A or B. The screen shows our hero, the food fighter, inside the freezer. Screen 3 also shows the time remaining, the energy bar, and the number of your remaining lives.
At the top right of the screen there is a clock. This clock shows the amount of time you have to complete the current level. If you fail to complete the level, the world is doomed. If you make it, you will immediately move on to the next challenge.
The energy bar on the right edge of the screen is very important. If you run out of energy, your food will eat you.
The hearts in the lower right comer of the screen indicate the number of lives remaining. You start the game with three extra lives. When these are gone, you lose (unless you can find more).
Before beginning your quest for safe snacks, take a few seconds to practice the game controls. You will need to master the controls quickly if you want to survive.
Jab Quickly press and release the A button. Punch Hold down the A button. Kick right or left Press A while pressing the joypad right or left. Rapid Low Kick Press A while pressing the joypad down. Jump Press B. Jump kick Press B, then A.
When you are ready, get moving. Time is running out and your dinner is running amok! You begin on the top shelf. You must drop to the next shelf to meet your foes. Move to the bottom of the screen and you will fall to the next shelf.
Immediately, an ice demon attacks (Screen 4). This is just the first of the many mutants you must face. Beat him up until he explodes. It's not pretty. but then again. watching a salad destroy the world is no bouquet of roses!
Once you destroy your first enemy' move on to the next. As you forage tht-ough your fi eezer, keep an eye out for Power Balls---they could save your life. Most Power Balls are in plain sight, but some may be hidden behind other objects (Screens 5 & 6).
There are four types of Power Balls:
Energy Up Raises your energy. Extra Life Gives you an additional chance to succeed. Power Punch Makes your fists more lethal than a raging rutabaga. Invincibility Makes you food-proof for a limited time (Screen 7).Run over a Power Ball to eat it. When eating Energy Up Balls, keep in mind that your energy can only be as high as the top of the Energy Bar. Eating extra energy will not help you before a fight, but you might need to go back and replenish yourself after a killer tomato spits a tew poison seeds at you (Screen 8).
Each level is divided into smaller segments. You cannot move from one segment to the next until all mutants in your segment have been defeated. When the segment is clear, the word "GO!"appears on the right of the screen (Screen 9).
To win the game, you must complete each level within the allotted time. If you succeed, the world will be safe again, although you may never look at food in the same way again. On the other hand, If you fail, you will never need to eat again. The world will be oven un by savage spuds and pouncing peas.
When you are in a low kick position with a column of angry vegetables coming toward you, hold down the A button tor nonstop kicking action.
If you have time, walk behind cans and other objects. You never know what you might find.
If an endless number of evil edibles starts coming out of a bag or box, you can destroy the bag or box--if you can get to it. If you don't, you will quickly be outnumbered.
Don't eat every Energy Up Ball when you come to it. It does no good to eat excess energy before a fight when the fight will deplete your energy. So if your energy is at full strength, leave the balls until you need them. (But don't scroll them off the screen, or you will lose them forever!)
All powerups 200 Ice man 300 Sausage man 200 Tomato 400 Pea 100 Ice king 2000 + 100 per strike * Carrot 300 Mash man 200 Big batter man 2000 + 200 per strike Fly 600 Rat 600 Rat riding sausage 2000 + 300 per strike Green slimy 600 Big green slimy 2000 + 400 per strike Bubble bottle 800 + 100 per strike Apple copter 2500 + 500 per strike Spider 400 Ant 1000 Wasp 800 Slug 1000 Snail 600 Red whirlwind plant 5000 + 600 per strike Yellow whirlwind plant 25000 + 700 per strike* A "strike" is a hit without a kill.
Copyright © 1992, Atari Corporation. All rights reserved.