Sounds easy right? It is, until the tiles speed up and tumble down the ramp so fast you can bare you keep up! Faster and faster your paddle becomes a blur as you struggle to keep up with the pace. Will you hear the wild cheers and applause as you ace the wave or will you cringe under the disappointed groans of the Klax audience when you lose? Either way you'll find yourself quickly addicted to the good klean fun of tic-tac-KLAX!
1. With your Lynx system switched off, insert the game card as described in the Lynx Owner's Manual.
Warning: Do not touch the game card connector pins. Do not expose the contacts to static or extreme heat. Do not bend crush or attempt to clean the game card.
2. Press ON. The Klax loading screen displays.
3. Press A or B twice to bypass the loading and title screens. The Select a Skill Level screen displays. Press up or down on the joypad to move the selection arrow. When the selection arrow points to the desired skill level, press A or B to select that skill level and display the Wave Select on Screen.
Note: The more difficult the skill level the faster the tiles amble down the ramp.
4. A wave is a game level. The higher the wave number, the more difficult the wave objective. To select a wave, press the joypad until the desired wave highlights. Press A or B to begin play.
To enhance play, the following optional game controls allow you to modify the display, and pause and restart the game:
The colored tiles advance down the ramp toward a paddle that you control with the joypad. You must move the paddle back and forth in the paddle slide to catch the tumbling tiles as they arrive at the bottom of the ramp. Move the paddle by pressing right or left on the joypad. The tiles fall onto the paddle. You can stack a maximum of five tiles on your paddle at a time.
To form Klaxs you must flip tiles into five bins below the paddle slide. To flip a tile from the paddle into a bin position the paddle over the desired bin and press A or B. The top tile on your paddle flips into the bin.
Each time you make a Klax the entire Klax highlights and disappears from the bins. That gives you more room to place more tiles You receive points for every Klax you complete. If you plan ahead and create more complex Klaxs you earn more points. You also receive points for empty spaces left in the bins and for any tiles left on the ramp when you complete a wave.
Use wild tiles (which count as any color) to complete especially complex Klaxs. Wild tiles display multiple colors in turn as they tumble down the ramp.
You can also make the tiles come down the ramp more quickly. Just press down on the joypad to increase the speed of the tiles. If you don't want a particular tile on your paddle anymore, but you are not ready to place it into a bin press up on the joypad to flip the top tile back up the ramp. But be careful! You don't want too many tiles on the ramp at one time. If your paddle is full or you don't get to a tile in time, the tile falls into the deadly drop zone after uttering an excruciating cry. You don't want that on your conscience do you? And if too many tiles fall into the drop zone abyss. it's the end of the game.
Each of the 100 Klax waves has an objective. The objective is displayed before you begin each level. On some waves you must achieve a certain number of horizontal, vertical, or diagonal Klaxs. Some waves require you to survive a number of tiles any way you can, placing the tiles quickly to make Klaxs and freeing up space in the bins for the tumbling tiles. Still other waves require you to earn a certain number of points.
Tiles move faster and faster and you become more and more frantic to place them before they fall into the drop zone. The game ends if you fill up all 25 spaces in the bins before you have completed the level objective.
If you fail to successfully complete a wave you will be given the choice of continuing or starting over. Starting over returns you to the credits screen. Continuing allows you to try the level again. Use the up and down joypad to move the arrow next to your selection and press A or B.
Here is an example of a Wave Selection screen:
[Figure missing (page 6)]
You receive points for every Klax you create no matter what the wave objective is. But only those Klaxs that match the wave objective will count toward completing the wave.
The following is a list of all wave types:
Don't throw too many tiles back up onto the ramp. You can get into trouble very quickly!
Try for more complex Klaxs on Points Waves. Get the big points quickly -- you probably will not be able to complete the level with simple, vertical Klaxs.
Sometimes simple Klaxs work best. Don't get cocky on a high level Tile Wave, or you will end up with five full bins and a bunch of tiles with nowhere to go.
Use wild tiles to complete multiple Klaxs.
Sometimes placing a tile will result in a multiple Klax. For example you could complete both a vertical and a diagonal Klax with the placement of a single key tile. If this occurs you receive multiple Klax bonus points in addition to the points for each Klax. Multiple Klaxs are also worth more than one Klax towards the completion of certain waves.
Klax Type Points Klax Credit Vertical 3 tiles 50 pts 1 Klax 4 tiles 10,000 pts 2 Klaxs 5 tiles 15,000 pts 3 Klaxs Horizontal 3 tiles 1,000 pts 1 Klax 4 tiles 5,000 pts 2 Klaxs 5 tiles 10,000 pts 3 Klaxs Diagonal 3 tiles 5,000 pts 1 Klax 4 tiles 10,000 pts 2 Klaxs 5 tiles 20,000 pts 3 KlaxsTo create a four tile vertical Klax place two tiles of the same color in one bin. Then place a tile of a second color in that same bin and finally two more of the first color. Now make the middle tile disappear by involving it in a horizontal or diagonal klax.
You can also create a four tile vertical Klax by stacking tiles very quickly while another Klax is being scored.
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