ELEKTOR TV GAMES COMPUTER GAMING GUIDE
This document was created on 22/4/07, and last updated on 26/10/09, by James Jacobs of Amigan Software. This is an exhaustive list of all 61 archived programs for this computer (excluding examples), plus useful retrogaming information. Please email us with any corrections or additions to this document.
This page is part of Emerson Arcadia 2001 Central . Emulators, games and other resources can be found there.
Games List
Utilities List
Sorted Lists
Game Help
Controls
Emulator Usage
Enhanced Binaries
Archived Programs
Unarchived Programs
Games List
|
4 in a Row
( Vier in einer Reihe)
ESS-003-4, ESS-007-6, ESS-007-7
Philips, H. Tröndle 1979-1980 System: Base Ported to Interton VC 4000: Yes Controllers: Not used Compatibility: 1% (100%) |
|
Aggressor
( Angreifer)
ESS-009-1
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 2% (bad collision detection) |
|
![]() Amazone
ESS-007-4
Paul V. Holmes, 1980 System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Asteroids
( Asteroide)
ESS-011-5
M.V. Norman, 198x System: Base and expanded Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Attack from Space
( Angriff aus dem All)
ESS-010-7
M. Godfrey, 198x System: Base Ported to Interton VC 4000: No Controllers: Analog Compatibility: 99% (minor graphics problems) |
|
![]() Awari
ESS-009-B
Martin Greiner, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Basketball
ESS-010-A
Martin Greiner, 198x System: Expanded only Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Blackjack
( 17 und 4)
ESS-009-9
M. Norman, 198x System: Base Ported to Interton VC 4000: Yes Controllers: ? Compatibility: 100% |
|
Bursting Balloons/Breakout
( Platzende Ballons)
ESS-010-B, ESS-011-8
H. Jansen, N. Hagemann, 198x System: Base Ported to Interton VC 4000: No Controllers: Analog Compatibility: 100% |
|
Card Trick
( Kartentrick)
ESS-009-A
Paul-Jürgen Dickers, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor graphics problems) |
|
Catapult
( Katapult)
ESS-010-5
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Circledrive
( Rundfahrt)
ESS-009-3
M. Norman, 198x System: Base Ported to Interton VC 4000: Yes Controllers: Digital Compatibility: 99% (100%) |
|
Code Breaker
( Kode-Knacker)
ESS-007-2
K. Reilly, P. Williams, 1980 System: Base Ported to Interton VC 4000: Yes Controllers: Not used Compatibility: 100% |
|
Cosmic Adventure
( Galaktische Eroberung)
ESS-011-F
N. Hagemann, 1983 System: Expanded only Ported to Interton VC 4000: No Controllers: Digital Compatibility: 99% (minor graphics problems on 3rd level) |
|
Destroyer
( Zerstörer)
ESS-009-7
G. Roberts, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Dragster
( Autorennen)
ESS-011-6
Hans-Heinz Bieling, 198x System: Expanded only Ported to Interton VC 4000: Yes Controllers: Analog Compatibility: 100% |
|
Hangman
( Galgenspiel)
ESS-010-E, ESS-010-F
Paul-Jürgen Dickers, Paul V. Holmes, 198x System: Expanded only Ported to Interton VC 4000: Yes Controllers: Not used Compatibility: 90% (minor graphics problems) |
|
Hard Nut
( Harte Nuss)
ESS-010-4
Paul-Jürgen Dickers, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Helicopter
( Hubschrauer)
ESS-010-3
C. Männchen, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Horse Race/Jackpot
( Pferdewette/Einarmiger Bandit)
ESS-011-A
C. Isoart, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 99% (paddle interpolation issues) |
|
Horse Races
( Springturnier)
ESS-011-C
B.A. Sedonir, 198x System: Expanded only Ported to Interton VC 4000: Yes Controllers: Digital? Compatibility: 100% |
|
Invaders
( Eindringlinge)
ESS-010-1
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 1% (doesn't work properly) |
|
![]() Jackpot
ESS-007-8
Paul V. Holmes, 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Labyrinth
ESS-009-6
Paul V. Holmes, 198x System: Base and expanded Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
![]() Mastermind
ESS-007-1
H. Tröndle, 1980 System: Base Ported to Interton VC 4000: No Controllers: ? Compatibility: 1% (doesn't work properly) |
|
Mazes
( Labyrinthe)
ESS-011-4
B.A. Sedoni, 198x System: Base and expanded Ported to Interton VC 4000: Yes Controllers: Digital Compatibility: 100% |
|
![]() Memory
ESS-009-5
Paul-Jürgen Dickers, 198x System: Base and expanded Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Molebasher
( Maulwurfsschlaeger)
ESS-011-2
G.M. Robert, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Newton
( Apfelfangen)
ESS-011-B
Peter Marschat, 198x System: Base Ported to Interton VC 4000: No Controllers: Analog Compatibility: 99% (minor graphics problems) |
|
![]() Nim
ESS-009-E
H. Tröndle, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Offshore Fishing
( Hochsee-Angeln)
ESS-009-2
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Omega Landing
( Landemanoever)
ESS-011-7
W. Sembritzki, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Painting
( Malkasten)
ESS-011-D
W. Sembritzki, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
![]() Pilot
ESS-010-6
Martin Greiner, 198x System: Expanded only Ported to Interton VC 4000: No? Controllers: Analog Compatibility: 100% |
|
Pinball
( Flipper)
ESS-010-2
Martin Greiner, 198x System: Expanded only Ported to Interton VC 4000: No? Controllers: Not used Compatibility: 10% (major graphics problems) |
|
![]() Raster
ESS-009-D
G. Roberts, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Reverse
ESS-010-8
Martin Greiner, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Reversi
ESS-007-3
H. Tröndle, 1980 System: Base Ported to Interton VC 4000: Yes Controllers: Not used Compatibility: 1% (doesn't work properly) |
|
Rocket Hunting
( Raketenjagd)
ESS-010-9
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Rocket Shooting/Space Shoot-Out
( Rakete Abschiessen/Weltraumschlacht)
ESS-006-3, ESS-007-5
Paul V. Holmes, 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Seawar
( Seekrieg)
ESS-009-4
Paul-Jürgen Dickers, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor graphics problems) |
|
Snap
( Identa)
ESS-011-3
V.W. Trumann, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 90% (100%) |
|
Solitaire
( Solitär)
ESS-009-F
G. Roberts, 198x System: Base Ported to Interton VC 4000: Yes Controllers: Digital Compatibility: 100% |
|
Snakes and Ladders
( Schlangen und Leitern)
ESS-011-1
G.M. Robert, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Starship Enterprise
( Raumschiff Enterprise)
ESS-009-8
M. Norman, 198x System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Submarine/Racing
( U-Boot/Gegenverkehr)
ESS-011-E
R. Lange, 198x System: Base Ported to Interton VC 4000: No Controllers: Analog Compatibility: 50% (major graphics problems, paddle interpolation problems) |
|
![]() Surround
ESS-003-5, ESS-007-9
Philips, 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
Tiny Tim
( Der kleine Tim)
ESS-011-9
W. Sembritzki, 198x System: Expanded only Ported to Interton VC 4000: No Controllers: Digital Compatibility: 99% (minor graphics problems) |
|
UFO Shooting
( UFO-Abschuss)
ESS-009-C
P. Schmid, 198x System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
Utilities List
|
Change Words for Hangman
( Wortaenderungsprogramm)
ESS-010-1x
Paul V. Holmes, 198x System: Expanded only Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor graphics problems) |
|
Clock
( Uhr)
ESS-003-2
? 1979 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Disassembler
ESS-007-D
Manfred Saliger, Paul V. Holmes, 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Editor
ESS-010-D
Paul V. Holmes, 198x System: Expanded only Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor graphics problems) |
|
![]() Für Elise
ESS-010-C
K. Schuster, 198x System: Expanded only Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor sound problems) |
|
Locomotive
( Demonstrationsprogramm)
ESS-003-6
André Pauptit, 1979 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
![]() Lotto
ESS-007-F
Manfred Saliger [sic], 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 99% (minor graphics glitches) |
|
Music Box/Piano
( Musikbox/Piano)
ESS-003-3, ESS-007-B
Philips, 1980 System: Base Ported to Interton VC 4000: Yes Controllers: Not used Compatibility: 100% |
|
Picture Pattern/Test Patterns
( Bildmuster/Testbilder)
ESS-006-1, ESS-007-E
Paul V. Holmes, 1979 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
|
PVI Programming
( PVI-Programmierung)
ESS-006-2, ESS-007-C
Paul V. Holmes, 1980 System: Base Ported to Interton VC 4000: No Controllers: No Compatibility: 100% |
|
Play with the PVI
( Spielen mit dem PVI)
ESS-003-1
? 1979 System: Base Ported to Interton VC 4000: No Controllers: Digital Compatibility: 100% |
|
Shapes
( Figurenraten)
ESS-007-A
P. Williams, 1980 System: Base Ported to Interton VC 4000: No Controllers: Not used Compatibility: 100% |
System:
"Base": designed for basic version (also runs on expanded version).
"Base and expanded": works on basic version, but is enhanced on
expanded version.
"Expanded only": requires expanded version (doesn't run at all on
basic version).
Compatibility ratings are for the current version of Ami/WinArcadia, with "use compatibility hacks?" turned on. Parenthetical percentages are for compatibility-patched versions. Note that the compatibility ratings are only rough, as we do not know what the correct behaviour of these games should be. Your assistance in this regard would be appreciated. Screenshots were taken with WinArcadia and are therefore not necessarily correct for incompatible programs.
Programs by System
Base (46):
4 in a Row,
Aggressor,
Amazon,
Attack from Space,
Awari,
Blackjack,
Bursting Balloons/Breakout,
Card Trick,
Catapult,
Circledrive,
Clock,
Code Breaker,
Destroyer,
Disassembler,
Hard Nut,
Helicopter,
Horse Race/Jackpot,
Invaders,
Jackpot,
Locomotive,
Lotto,
Mastermind,
Molebasher,
Music Box/Piano,
Newton,
Nim,
Offshore Fishing,
Omega Landing,
Painting,
Picture Pattern/Test Patterns,
Play with the PVI,
PVI Programming,
Raster,
Reverse,
Reversi,
Rocket Hunting/Space Shoot-Out,
Rocket Shooting,
Seawar,
Shapes,
Snap,
Solitaire,
Snakes and Ladders,
Starship Enterprise,
Submarine/Racing,
Surround,
UFO Shooting
Base and expanded (4):
Asteroids,
Labyrinth,
Mazes,
Memory
Expanded only (11):
Basketball,
Change Words for Hangman,
Cosmic Adventure,
Dragster,
Editor,
Für Elise,
Hangman,
Horse Races,
Pilot,
Pinball,
Tiny Tim
Game Help
Inlays for these tapes are available in
German JPEG
and
German and autotranslated
English
ASCII
formats.
Tape ESS-007 is also described on pages 39-46 of the
English
TV Games Computer book
(PDF), and in the
English
and
German
(1)/
(2)/
(3)
Elektor magazines.
Tape ESS-009 is also described in the
German
Elektor magazine.
Aggressor (ESS-009-1) | This is Breakout-style game, whereas the inlay describes a Space Invaders-style game. It appears that one was substituted for the other? | ||||||||||||||||
Bursting Balloons/Breakout (ESS-010-B, ESS-011-8) |
For ESS-010-B, hold down on the left paddle to start.
For ESS-011-8, press then RCAS to start.
| ||||||||||||||||
Catapult (ESS-010-5) |
Possible compatibility issue (otherwise game bug):
| ||||||||||||||||
Cosmic Adventure (ESS-011-F) |
Level 1: shoot all enemies.
Level 2: bomb red landing pad until it turns green, then land on it. Level 3: go to the flashing square. | ||||||||||||||||
Helicopter (ESS-010-3) |
This game calibrates the paddle(s) whenever
is pressed; therefore, the paddle(s) must be centred at that time, to
ensure proper operation.
| ||||||||||||||||
Labyrinth (ESS-009-6) |
The game world is 4x4 screens. Rows are A-D, columns are 1-4:
A1: purple castle A3: red castle, green dragon B2: magic carpet B3: green castle C1: green key, purple key D2: white key D4: white castle, starting location Maps for this game are available in the Elektor TV Games Computer Screenshots Pack . Possible compatibility issues (otherwise game bugs):
| ||||||||||||||||
Molebasher (ESS-011-2) |
Use the "C" key to choose difficulty level, 1-6.
Use the "RCAS" key to start. Use the "PC" and "4" keys to move the man left and right, respectively. Moles are automatically bashed when the man is positioned correctly. Number of lives lost is shown graphically at the bottom left corner of the screen. | ||||||||||||||||
Omega Landing (ESS-011-7) | This game is silent. | ||||||||||||||||
Newton (ESS-011-B) |
The order in which the apples fall is not random; apples in the top
branches fall before those in the lower branches.
Use the "RCAS" key to start. | ||||||||||||||||
Rocket Shooting (ESS-006-3) |
Controls are as follows:
Fi = fire Up/Dn/Lt/Rt = directions You cannot fire while you are moving the crosshair. | ||||||||||||||||
Tiny Tim (ESS-011-9) |
Diagonal movements make it easier to use ladders.
Possible compatibility issue (otherwise game bug):
|

Inferior (obsolescent) programs:
| Name(s) | Worse | Better | Differences |
Music Box/Piano
| ESS-003-3 | ESS-007-B | No obvious differences |
4 in a Row
| ESS-003-4 | ESS-007-6, ESS-007-7 | Bug fixes, matrix size |
Surround
| ESS-003-5 | ESS-007-9 | Title screen |
Picture Pattern/Test Patterns
| ESS-006-1 | ESS-007-E | No obvious differences |
PVI Programming
| ESS-006-2 | ESS-007-C | Starting mode |
Rocket Shooting/Space Shoot-Out
| ESS-006-3 | ESS-007-5 | More options |
Bursting Balloons/Breakout
| ESS-010-B | ESS-011-8 | More options |

(English) ESS release dates and formats:
| ESS-003 | 1979 | Vinyl record |
| ESS-006 | 1979 | Vinyl record |
| ESS-007 | 1980 | Cassette tape |
| ESS-009 | 1980-1981 | Cassette tape |
| ESS-010 | 1982-1983 | Cassette tape |
| ESS-011 | 1983+ | Cassette tape |
Controls
| UC | RCAS | UCAS | C | D | E | F |
| BP1/2 | REG | 8 | 9 | A | B |
| LC | PC | MEM | 4 | 5 | 6 | 7 |
| - | + | 0 | 1 | 2 | 3 |
Each paddle:
..up...
..\|/..
lt-+-rt
../|\...
..dn...
Emulator Usage
| Name: | Emulator2001 | AmiArcadia | WinArcadia
| Coder: | Gavin Turner | James Jacobs | James Jacobs
| Platform: | Windows | Amiga | Windows
| Compatibility: | Very poor | Fair | Fair
| Version: | 2.0 beta (12 Jul 2007) | 12.6 (26 Oct 2009) | 12.6 (26 Oct 2009)
| Source code: | No | Yes | Yes
| Language: | BASIC | C | C
| |
WinElektor is supported by the EmuControlCenter multiplatform frontend (unfortunately Windows 2000/XP/Vista only).
Enhanced Binaries
| Filename | Game | Size | CRC32 | Version | Enhances... |
03-4-4InARow!.PGM
| 4 in a Row | 4K | 3B7977ED | 1.0 | Compatibility fixed for Ami/WinElektor. |
07-6-4InARow!.PGM
| 4 in a Row | 4K | 632DAE6D | 1.0 | Compatibility fixed for Ami/WinElektor. |
07-7-4InARow!.PGM
| 4 in a Row | 4K | A6ED702F | 1.0 | Compatibility fixed for Ami/WinElektor. |
09-3-Circledrive!.PGM
| Circledrive | 8K | 67BED55D | 1.0 | Compatibility fixed for Ami/WinElektor. |
11-F-CosmicAdventure!.PGM
| Cosmic Adventure | 7K | D458DC0E | 1.0 | No flashing on level 1. |
Archived Programs
| Filename | Size | CRC32 |
03-1-PlayWithThePVI.pgm
| 4K | 337E7A3C |
03-2-Clock.pgm
| 4K | 4A75D8EB |
03-3-MusicBox.pgm
| 4K | 8A78E207 |
03-4-4InARow.pgm
| 4K | A8FE170D |
03-5-Surround.pgm
| 4K | 6D15B13E |
03-6-Locomotive.pgm
| 4K | D97B72D0 |
06-1-PicturePattern.pgm
| 4K | DDB40355 |
06-2-PVIProgramming.pgm
| 4K | E0501EC9 |
06-3-RocketShooting.pgm
| 4K | 6D4637D2 |
07-1-Mastermind.pgm
| 4K | CDB52816 |
07-2-CodeBreaker.pgm
| 4K | 8BC0C329 |
07-3-Reversi.pgm
| 4K | 0BB4A564 |
07-4-Amazone.pgm
| 4K | F42B24A5 |
07-5-SpaceShoot-Out.pgm
| 4K | 608FE606 |
07-6-4InARow.pgm
| 4K | F0AACE8D |
07-7-4InARow.pgm
| 4K | 356A10CF |
07-8-Jackpot.pgm
| 4K | 6EE082D5 |
07-9-Surround.pgm
| 4K | C36F5BDA |
07-A-Shapes.pgm
| 3K | A37CE1E4 |
07-B-Piano.pgm
| 3K | 59C2268B |
07-C-PVIProgramming.pgm
| 4K | B3FC6C67 |
07-D-Disassembler.pgm
| 8K | F06467B4 |
07-E-TestPatterns.pgm
| 4K | DDB40355 |
07-F-Lotto.pgm
| 4K | 2C0B67B9 |
09-1-Aggressor.pgm
| 4K | 900D9E22 |
09-2-OffshoreFishing.pgm
| 4K | 5AFF5E53 |
09-3-Circledrive.pgm
| 8K | E7A63D7F |
09-4-Seawar.pgm
| 4K | 6C09F1E3 |
09-5-Memory.pgm
| 5K | 43B3295C |
09-6-Labyrinth.pgm
| 7K | 64BEF839 |
09-7-Destroyer.pgm
| 4K | A19AB7FB |
09-8-StarshipEnterprise.pgm
| 4K | EEA5525D |
09-9-Blackjack.pgm
| 4K | AD905B98 |
09-A-CardTrick.pgm
| 4K | 068165A0 |
09-B-Awari.pgm
| 4K | 8C1579D0 |
09-C-UFOShooting.pgm
| 4K | 7BE35693 |
09-D-Raster.pgm
| 4K | 567D3224 |
09-E-Nim.pgm
| 4K | FC329059 |
09-F-Solitaire.pgm
| 4K | A3525ACC |
10-1-Invaders.pgm
| 8K | E02FDA29 |
10-2-Pinball.pgm
| 6K | F4E4D797 |
10-3-Helicopter.pgm
| 4K | 13E56649 |
10-4-HardNut.pgm
| 4K | 28828BCC |
10-5-Catapult.pgm
| 4K | 410D3424 |
10-6-Pilot.pgm
| 6K | 9C6B6EBB |
10-7-AttackFromSpace.pgm
| 4K | 0048322B |
10-8-Reverse.pgm
| 4K | 15A90EB4 |
10-9-RocketHunting.pgm
| 8K | E34220A0 |
10-A-Basketball.pgm
| 7K | 8B66AC75 |
10-B-BurstingBalloons.pgm
| 4K | E34220A0 |
10-C-FurElise.pgm
| 6K | 5D1C7D36 |
10-D-Editor.pgm
| 7K | 755114C2 |
10-E-Galgenspiel.pgm
| 7K | 49E69462 |
10-F-Hangman.pgm
| 7K | 426B44D8 |
10-1x-ChangeWordsForHangman.pgm
| 4K | 09317D8A |
11-1-SnakesAndLadders.pgm
| 4K | 1527E074 |
11-2-Molebasher.pgm
| 4K | 48EBA79F |
11-3-Snap.pgm
| 4K | 46E1C06B |
11-4-Mazes.pgm
| 5K | B03A3EBD |
11-5-Asteroids.pgm
| 6K | D194B2D9 |
11-6-Dragster.pgm
| 7K | 015E3686 |
11-7-OmegaLanding.pgm
| 4K | 429D0A9B |
11-8-Breakout.pgm
| 4K | AB065283 |
11-9-TinyTim.pgm
| 5K | B5A9FEDD |
11-A-HorseRace&Jackpot.pgm
| 4K | 4EE3AE0F |
11-B-Newton.pgm
| 4K | F544EEF0 |
11-C-HorseRaces.pgm
| 5K | B41E503E |
11-D-Painting.pgm
| 4K | 2F10BEE0 |
11-E-Submarines&Racing.pgm
| 4K | 347C584B |
11-F-CosmicAdventure.pgm
| 7K | 46D5A0EE |
Elektor Software Service (ESS) media are for various Elektor platforms. 3 and 6 were vinyl records for TVGC. 7 and 9-11 were cassette tapes for TVGC. Other ESS releases were for other platforms.
Unarchived Programs
TVGC software was also published by Hocosoft in 1981; if you have any of these, please contact us:
| Number | German Name
| English Translation
|
| 0001 | Spielesammlung 1 | Games Collection 1 |
| 0002 | Panzerschlacht/Luftkampf | Tank Battle/Plane Battle |
| 0003 | Ballspiele | Ball Games |
| 0004 | Mathematik 1 | Mathematics 1 |
| 0005 | Mathematik 2 | Mathematics 2 |
| 0006 | Luftkampf/Seegefecht | Plane Battle/Sea War |
| 0007 | Hangman | Hangman |
| 0008 | Pferderennen | Horse Race |
| 0009 | Jagen | Hunt |
| 0010 | Blackjack | Blackjack |
| 0011 | Labyrinth | Labyrinth |
| 0012 | Autorennen | Auto Race |
| 0013 | Vier in einer Reihe | 4 in a Row |
| 0014 | Mauerball | Wallball |
| 0015 | Flugsimulator | Flight Simulator |
| 0016 | Raumschlacht | Space Battle |
| 0017 | Reaktionszeittester & Memory | Reaction Time Tester & Memory |
| 0018 | Flipper | Pinball |
| 0019 | Zirkus | Circus |
| 0020 | Krieg im Weltraum | War in Outer Space |
| 0021 | Teaser & Queen | Teaser & Queen |
| 0022 | Solitaire | Solitaire |
| 0023 | Boxen | Boxing |
| 0024 | Schach | Chess |
| 0025 | Superhirn | Superbrain |
| 0026 | Helikopter | Helicopter |
| 0027 | Reverse | Reverse |
| 0028 | Türme von Hanoi | Towers of Hanoi |
| 0029 | Musik | Music |
| 0030 | Basar | Bazaar |
| 0031 | Schnitzeljagd & Symbole Raten | Paperchase & Guessing Symbols |
| 0032 | Dark Star | Dark Star |
| 0033 | Othello | Othello |